Monday, 26 October 2015

Poverty of the Spirit in PC Games

First I thought of titling this piece poverty of the mind ...
I was thinking of the various connections of the pc games as soon-to-be the main propaganda channels for the Establishment - if they are not that already, and how each different genre matches an evil in the Establishment. Kids are being prepared for the spectacle that life really is. Not only do these games curiously lack  future vision and are therefore impoverishments for the mind, they do reflect an amped up version of the current reality and they also program their customers for certain industries. These future customers are formed, weaned and herded like the cattle.

  1. 4X Strategies and FPS / Military Recruitment , Military Industrial Complex
  2. Crime games / Prison Industrial Complex, The current US per capita rate is worse than the darkest days of the Soviet Gulags. Kids are being prepared for the spectacle that is life.
  3. Space Sim / ??? -  these games lack any insight on the possibility for empathy based technologies that may well appear in the future, so wars are a still a major theme, just shooting and maneuvering in space seems very lame in an age where even cars are going driverless and the powerful militaries are building autonomous killing robots.
  4. RPGs / mostly centered on wars and fighting, whether with magic or sword

There is so much fighting and wars and looting in games that in other words calculates to a complete loss of the chance for the perfectible nature of the human existence. 

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